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Team Ascension
Devotion. Resilience. Creativity.

Project Manager
Madelyn Silveira
I developed the game narrative, level design, enemy behavior, UI elements, marketing, and visual effects.

Tech Lead
Silas Reed
I worked on player movement and mechanics, animations, bug fixes, UI elements, and audio.

Art and Media
Leah Namdar-Cohen
I drew the game backgrounds, made the tilemap, and created the movie trailer.

Character Designer
Lexi Lu
I created the character spritesheets.

Composer
Jonah Kreitner
I made the music.
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