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Team Ascension

Devotion. Resilience. Creativity.

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Project Manager

Madelyn Silveira

I developed the game narrative, level design, enemy behavior, UI elements, marketing, and visual effects.

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Tech Lead

Silas Reed

I worked on player movement and mechanics, animations, bug fixes, UI elements, and audio.

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Art and Media

Leah Namdar-Cohen

I drew the game backgrounds, made the tilemap, and created the movie trailer.

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Character Designer

Lexi Lu

I created the character spritesheets.

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Composer

Jonah Kreitner

I made the music.

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